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by jeroenhd
907 days ago
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You don't need to be a firewall expert to use a firewall. Stateful firewalls have been around for longer than I can remember. The default for any consumer firewall is "disable by default", as they should be. Now with NAT we need to be disable UPnP, and deal with "NAT types" on gaming consoles. Or Nintendo Switches breaking your LAN because Nintendo tells you to put your switch into the DMZ: https://en-americas-support.nintendo.com/app/answers/detail/... Because of NAT, we now need to deal with firewalls _and_ port forwarding. Plus, because of https://www.armis.com/research/nat-slipstreaming-v2-0/, your IPv4 firewall is practically disabled _because_ of NAT workarounds embedded into your router. You can pick between having a firewall on IPv4 or allowing WebRTC on any of your devices. |
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I know gaming consoles can be a pain with NAT, but is that NAT's fault? That link you pasted about the Nintendo Switch is literally just an article about setting up port forwarding.
And that NAT slipstreaming issue is just a vulnerability caused by complicated protocols. Saying that a fundamental network technology is bad because its implementation is flawed doesn't make sense. I guess we should throw away x86-64 because Intel Skylake processors had side channel vulnerabilities.