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deadbabe
907 days ago
It isn’t trivial to just split up a game into múltiple worker threads and keep everything in sync. With Go, it’s much easier.
1 comments
holografix
907 days ago
Can you expand on the low hanging fruit of splitting a game into multiple goroutines?
What lends itself well to this?
link
deadbabe
907 days ago
goroutines
link
What lends itself well to this?