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by p1necone 916 days ago
Yeah it kinda sounds like technically the outcome isn't triggered by the players inputs, but practically they've just designed a system that reacts to the players inputs in a much more convoluted manner than normal.
1 comments

It is like auto aim in games, it aims the gun for you and you just click and enemies dies. The crutch makes people feel more in control since now the guy on the screen do what they want it to do rather than what input they gave it, making them less frustrated.

Of course that is the average case, some get more frustrated by the program altering their aim so they can't shoot exactly where they want. The same will probably be true for most AI tools.

Funnily enough this is somewhat explored in an episode of Ghost in the Shell, where a professional sniper rejects an AI-enhanced rifle mount because its correction is in conflict with his aiming, even if following the correction exactly would have been a better shot. He preferred to have complete control of the aiming.