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by spicyjpeg
907 days ago
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I apologize for sounding offensive or otherwise dismissive of the discovery. I'm just clarifying what this actually is, as I have already seen discussions on Discord about this being a "game changing" exploit that will make copies of Alien Resurrection impossible to obtain for reasonable prices, or that it would have killed the console if it was discovered back in the day. While it is remarkable that this feature managed to make it past Sony's review process (and that it had obfuscation measures intentionally put in place), functionally it isn't any different from what unlicensed third party products such as the PS-X-Change or Import Player already did, and it's not like you strictly needed any of those to perform the disc swap trick anyway. A mention of those in the video, as well as a few more details on what the cheat code actually does behind the scenes, would have helped clear things up. It's worth pointing out that there have been other instances of developers sneaking "forbidden" functionality past QA as well. For instance, an indie game developer famously tried to sneak a Perl (IIRC) interpreter into a Switch game and only got it taken down by Nintendo after publicly disclosing it. |
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The video never said that it would "make copies of the game impossible to obtain for reasonable prices" or that it would have killed the console.
You also said: > healthy dose of misleading information here (emphasis mine).
Charitably, "here" could be read as either the video or the HN thread, but since neither contain those points, I agree that your comment came off as dismissive since it reads as strawmanning both the video and the contents of this thread based on stuff that's happened on discord in order to swoop in with a correction that wasn't needed.
Otherwise, your post contained useful additional information.
Based on my own interests, the interesting thing in the video is indeed the points that the poster raised, namely how procedure used for multi-disc games got past Sony QA despite being a single disc game, which could have been flagged through scanning of the APIs called. (Presuming there weren't other genuine uses for the same API call outside of multi-disc games, which I'd be happy to learn about).