| edit: what the other responder says I'm not saying I'm mating people in 3 moves. There are many unique mating opportunities in queen openings and many ways to create immense pressure on the king's side if the player does not defend well. Try it yourself and you'll quickly see that -2000 rated players (online) struggle with it. Similarly, you're not sacrificing development and you castle at the same moment (sometimes after black). For example, many games I would get my queen attacked on F3 and then I would lose my rook. But this 3 move knight play on the opponents side gives you a lot of moves to create pressure, in one case you can have 3 pieces developed, while opponent has 0 (excluding the knight stuck in the corner). With the queen on king's side, you have a lot of options to equalize. If opponent is focused on saving the knight, the moves are just bad. In 2+1 and 3 min blitz it's unlikely you'll get someone that won't make the position almost even after 10 moves. The biggest hurdle to progress was my endgame and in blitz I found that being a piece down is rarely an indicator of loss at that level. + I did win a lot on time. I was playing 200-250 blitz games a day and would analyze many, but I never bothered with openings. I quit because it was obviously too much. |