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by Someone
920 days ago
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But that’s not surprising at all if you assume every player has a ‘ceiling’ performance they can attain, isn’t it? Higher rated players tend to be closer to their potential than lower rated ones, leaving less room for improvement, in any sport. They also will be more likely to get worse over time because, the nearer to the top, the more roads lead you downwards. You’d have to pick a very peculiar metric to measure performance to compensate for that. |
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Yes, people have a skill ceiling. However, it’s not something you’re ever going to get to by just playing most games.
People naturally improve at games when they start playing. Some factors being more familiarity with the game, and making less mistakes. However, people will stall out at different ratings at that point.
However, if you do deliberate practice in the game you will absolutely continue to get better. If you’re practicing specific scenarios, have focused areas of improvement, coaching, analyze your own replays, record your practice, and watch it: You will improve.
Yes, abstractly a “skill ceiling” out there exists for you, but you’re extremely unlikely to ever reach it in a game of skill unless you’re trying to go pro in it.
If putting time in were all that were required to reach your skill ceiling, we would have way more League of Legends Grandmasters. Unless you assume the people that go pro are all just more talented, and that their practice doesn’t make a difference.