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by pixelpoet 916 days ago
> For a very long time Apple's platforms were the only ones with a proper OpenCL support

I'm curious about this, since I never had a problem with OpenCL on Intel, AMD, Nvidia and am pretty sure I did with Apple in the beginning. Shipping two commercial OpenCL apps since 2010 (and they still work excellently on all of them).

1 comments

Well how did you enjoy their version of NVIDIA Nsight for GPGPU debugging?

Yeah, it was mostly printf debugging, I imagine.

The drivers apparently not always that good, specially in regards to OpenCL 2.x.

Then there was zero support on Android, with Google pushing Renderscript instead.