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by mmastrac
918 days ago
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I used it a few years later for some work with Nickelodeon. Somewhere in a backup I have some Spongebob games and a version of Pai Sho. Haxe was never great, but it was a bit more efficient and productive than using the GWT-based PlayN (formerly Fourplay). The language itself was just not quite right and felt like a harder version of Java or JavaScript. It's not really a problem anymore, but compiling to ActuonScript used to be pretty buggy. Now that Flash is long dead, it's possible that the cross-compilation problems might be lessened. They also may have added some additional features making it less painful, but I'm not convinced. |
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