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by mmastrac 918 days ago
I used it a few years later for some work with Nickelodeon. Somewhere in a backup I have some Spongebob games and a version of Pai Sho.

Haxe was never great, but it was a bit more efficient and productive than using the GWT-based PlayN (formerly Fourplay). The language itself was just not quite right and felt like a harder version of Java or JavaScript.

It's not really a problem anymore, but compiling to ActuonScript used to be pretty buggy. Now that Flash is long dead, it's possible that the cross-compilation problems might be lessened.

They also may have added some additional features making it less painful, but I'm not convinced.

1 comments

Very tangential, but: the last time I looked into this (many years ago) the only full rules for Pai Sho I could find on the internet were improvised by fans. Can you share any more about the construction of your version? Is it still playable online somewhere?
I have the set of rules we built, and the "dumbed down" version of the rules that had to be presented to the world. The source code lives in a zip file somewhere and I may be able to dig that out.

Send me an email and I'll fire off a few things.