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by dijit
920 days ago
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Those are borne of competition with the App Store (none proceed it) - and competition often undercuts by a lot. Valve, Microsoft online, PSN are proper contemporaries. When you think about it the Apple ecosystem is very similar to console ecosystems in general. Heaven knows how many Xboxs and Playstations I had to buy as a game developer. |
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- Xbox depends on how you manage to sell your thing to them, it can even be free
- Nintendo you also don't pay to be in, but the dev kit is 400 USD (unless this changed recently), you can dev in any machine
In the end math is still showing the Apple as the most expensive platform to develop for - I don't have information on PSN as I never did anything for it.