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by mathiasgredal
920 days ago
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Sure, but wouldn’t it make sense to extend the instruction set to allow the compiler to use these registers instead of reserving them for speculative / out-of-order execution? It was just a thought i had after watching a talk by a compiler guy: https://youtu.be/2EWejmkKlxs?feature=shared&t=2409 |
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The current practice allows for CPUs to transparently increase their physical register count (to gain performance) and still run old code -- and older CPUs can still run new code. That's usually quite practical...
Adding more register names takes more bits for the register numbers -- which leads to larger instructions. It also leads to more complicated encodings if we want backwards compatibility. AMD64 does that by adding an optional prefix byte that carries a payload of 4 more instruction bits. That's one bit each for the three possible register names encoded in a traditional IA32 instruction + a bit to indicate whether to operate on 32-bit or 64-bit data (the actual rules are a bit more complex). Intel published a whitepaper recently suggesting a future encoding with a different (optional) prefix that encodes 8 more bits -- so each of the three register names can be extended to 5 bits (32 register names). It all ends up being quite complicated + new code won't run on older CPUs, which is not great.
I think you are suggesting not just bigger register names but also doing away with register renaming -- that would be... less than entirely useful because you would lose almost all your out-of-order capability and thereby almost all your ability to hide cache misses. Cache misses are very, very hard to predict statically (before actually running the code on a real CPU with real data) so good luck trying to do magic ahead-of-time allocation of those registers...