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by ryanherman
5173 days ago
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Crazy, you work for Nvidia? I love using CUDA for VRAY rendering. It still lacks a ton of the material support but its getting there. From your development, how much more needs to be added to CUDA and Video Cards to get more accurate renderings with full support of materials? I know VRAY has figured out some amazing ways to get around this and support multisided material recently. |
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As far as I know, there will be no revolutionary changes in GPGPU programming in the immediate near future (apart from badass-er GPUs).