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by dozaa 919 days ago
What does this mean in practicality as a user? Will e.g. video calls be closer to real-time? There's usually about 0.5-1 second delay which leads to a lot of hiccups and interruptions when speaking with each other. What other application uses will be significantly improved?
2 comments

This only resolves one source of delay in one ISP's network. Internet video chat is a mess because it's "best effort" at every level.

The need for <3 Mbps bitrates means tough trade offs between quality, bitrate, CPU time, and latency. Bitrate is the hardest constraint. Commodity laptops have slower CPUs or if they have 6 core CPUs they keep them clocked down when on battery. Hardware accelerated video encoding is not universal. So quality and latency are sacrificed.

Wi-Fi adds latency, especially when a laptop is on battery

To deal with NAT many video chat services relay through cloud servers adding latency.

https://hpbn.co/wifi/#measuring-and-optimizing-wifi-performa...

It makes new cloud-based apps realistically & reliably workable - think cloud gaming and cloud AR. It also makes interactive stuff like gaming and video conferencing perform a lot better w/o lag. But really anything interactive (user & device) should be better given how many round trips it currently takes to paint a web page or stream video to handle an AI assistant (Alexa) interaction.