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by capableweb 928 days ago
> I am afraid it's still a very long way before they become for game development what Blender is for 3D modelling these days

Makes sense. Blender is coming up to being 30 years old soon, and it still isn't heavily embedded into the mainstream pipelines, but it's getting closer every day.

By contrast, Godot is about 10 years old, but still has eaten some of Unity's pie. Cannot wait to see how Godot is in about 20 years, surely they will have surpassed Unity at that point :)

1 comments

Godot has not eaten anything significant from Unity, like nothing at all.
Yes, it has. But game engine adoption takes time, it's not immediately clear that it is eating some of Unity's lunch, as games have to be developed, launched and appreciated before it's obvious for the average (developer) person.

Look at some of the games that made Unity popular in the first place, and the people/companies that made them. Lots of them are moving to Godot now, but again, it'll take time before those people/companies launch the games.

https://steamdb.info/tech/ how many years do you think it's going to take?

Godot is behind engine I don't even heard of.

Do you mean renpy? You might not have heard of it, but it's more or less the de facto engine for new visual novel games. Hence having so many games as well, the barrier to entry with using Python+mostly static images is basically non-existent.
Probably 5 to 10 years. Lets check back with each other around that time, I've put it in my calendar in the meantime :)