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by nicbn
927 days ago
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If you aren't using OOP features (such as inheritance), you're not really doing OOP, despite using C++. In the case of C++ I'd put something like: you can use free or costly abstractions, and OOP in general has a preference towards costly ones. Also vector is a weird point to make, it's been some time I had to deal with Java (luckily) but arrays there are also linear AFAIK. And there are GCs that have a bump allocator for new objects (not sure if Java fits here), so cache would benefit more than in sparse malloc allocations in C/C++. |
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I think the point is that Object[] in Java is a linear block of pointers to objects, whereas vector<Object> in C++ is a linear block of the objects themselves.