|
|
|
|
|
by ajsnigrutin
924 days ago
|
|
Why would a consumer want a game, that they can't even resell? Imagine the same applied to phones, cars, houses, etc? Should the governments (=laws and regulations) be protecting a few media houses or millions of consumers? |
|
Because it's less valuable than one that could be resold, and thus should be obtainable more cheaply.
What goes unsaid in all these threads is that people don't just want "ownership", they want it for the same price that they're currently getting whatever it is they're getting today. The inability to resell or lend something is priced in; the market has established that people will pay $x for a license to access something that they can't lend or resell.
Gabe Newell once said "piracy is not a pricing issue, it’s a service issue", but it's not, it's a value issue. The reason content providers don't provide the service people want is because they know no one would pay the price at which they would consider offering it, so they don't bother.