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by Workaccount2 924 days ago
But then you have to pay for more server side compute! Think of the profit margins!
2 comments

Sending loot on NPCs to every client costs more, not less.

The reason why they probably did it is because NPCs actually used the items. When the froglok King loaded his two handed sword, he was actually using it. And when he didn't load it, he wasn't.

Won't you have to compute it yourself in the server anyway to be sure that the client is not lying?