|
There is discussion about it, among both the gaming and film industries. See my sibling comment to yours and the documentary "This Film Is Not Yet Rated" which is from 2005 IIRC. They delve into it quite deeply, even looking at why some sex scenes are given the deadly NC-17 (spoiler: the MPAA doesn't like gay sex and sex where the woman is enjoying it) and comparing the kinds of violence in films that are rated differently. I remember one especially biting criticism from a comedian or filmmaker who basically argued that we have it backwards with the ratings for violent films, and instead should rate certain war movies so that younger people actually CAN see them, and rate other, "fantasy" violence higher so only adults who can discern the difference can see them. I think the example was "Saving Private Ryan" which is rated R, but in this new scheme would be PG-13, because it depicts war realistically. The James Bond movies, which are PG-13 because they have no gore, should be rated R, because the violence in them is depicted unrealistically: with no consequences, with effortless skill on the part of the killer, and with clear cut "good and evil" roles. I'm sure I'm butchering this argument, but I found it to be an extremely compelling one, if a bit too optimistic that this would ever change. In games, see the recent article on Jonathan Blow that was posted to HN, called "The Most Dangerous Gamer". There's definitely a related discussion among certain game makers about violence in games. |