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by rmc 5174 days ago
Yes the fact that you can add extra apps is better than the 'our way or the highway' approach of the apple app store, but defaults matter. 99% of people think the play store/app store/android market is the only way to do it. You remove it from there, it's gone.
2 comments

http://martingryner.com/on-alternative-android-app-stores/ "In first week, Number Game got about 360 downloads on Google Play. By that time, Number Game on SlideMe had been downloaded about 700 times…in 3 days. SlideMe is the number 1 source for Number Game downloads adding over 100 on better days. If you also happen to update your application and get to “updated” section, you could pick up as much in few hours. SlideMe has less applications than Google Play, but a huge user base. Also it has a decent review process (it didn’t take 2 eternities like Amazons) and the best developer interface. If I had to choose just one market to publish my apps on in the future it will be SlideMe, not Google Play."
So the only reason it's not a problem is that it doesn't work?

"Your Honor, yes, I shot at him, but I missed!"

The objection to Google Play was that even though it wasn't theoretically bad, in practice it caused problems. The parent demonstrated that the postulated problems don't show up in reality. What is the point you are trying to make? If it doesn't cause ill effects, no, it's not a problem!
What matters more is the fact that if a family member of mine wants me to make a personalized app for their iPhone, it's not doable unless the great big Apple approves of the app. (or we jailbreak).

That's just ridiculous in so many ways. Even if you want to wall in your hardware to your own appstore, you should always provide SOME way of letting users install their own software, even if it's some hidden obscure option.

This is actually not true. You can create a new "ad-doc" provisioning profile and install it on your friend's/family's phones and they can install the app manually through iTunes or via a service like Testflight.
You have to pay apple 100 USD per annum for this privilege and despite that the app once installed will become unusable within the year.
It is possible (without jailbreaking) with an enterprise certificate.

But I agree, its ridiculous that you need the manufacturers approval to deploy software _you_ have written on a device _you_ have bought and paid in full.

The Free Software Foundation have been talking about this for years. It's Freedom 0. http://www.gnu.org/philosophy/free-sw.html
I'm afraid this part of a larger trend - people are trading freedom for the promise of safety left and right.
On the other hand, it's far less likely that "a family member of yours will want you to make a personalized app for their iPhone and you'll need Apple's permission" (the problem the App Store creates)

than "the general no tech-savvy population will have problems with malware and/or malicious apps they install without knowing what they are doing" (the problem the App Store is supposed to solve)