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by aidenn0
5175 days ago
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I didn't read the grandparent as saying we are really close to real-time path tracing; I read it more as real-time rasterization is getting rapidly closer to looking like path tracing both in the quality of the scenes and the types of scenes it can represent. Also FLOPS has been increasing much faster than resolutions. 1920x1200 is about 3x the pixels of 1024x768. Graphics FLOPS has increased way more than 3x since 1024x768 was considered a high-resolution screen. |
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