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by BrokrnAlgorithm 926 days ago
I was referring to being stuck with having to create simple / low tri polygonal meshes as opposed to using complex poly meshes such as photogrammetry would provide. The paper specifically addresses clean low poly meshes as opposed to what they call complex iso surfaces created by photogrammetry and other methods
1 comments

Lots of polys is bad for performance. For a flat object like a table you want that to be low poly. Parallax can also help to give a 3D look without increasing poly count.