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by thereddaikon 939 days ago
I don't know if you can even say competent at this point. So many "AAA" games with their army of developers still launch with performance issues and bugs. If massive teams should be good at one thing, it is making a polished and well running product. But that doesn't seem to be the case. Devs cried for years to get the ability to make their own custom shaders. Now that DX and Vulkan allow it, we find they didn't know what they were asking for and every AAA game suffers from massive shader compilation issues. A problem that never existed when it was left up to AMD and Nvidia. You also don't see this problem in indie games because they never have the bandwidth to even consider writing their own shaders. And that's just one example.