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by capableweb 938 days ago
> possibly due to unnaturally fast change in perspective when turning

Couldn't you just move the mouse slower so the turning is slower? Or lower the mouse sensitivity?

1 comments

As a person who almost can't play any 3D first-perspective (shooter, action) games due to serious motion sickness, I'd say a slower cursor doesn't really make much difference. If you're not used to it (due to being different from your desktop environment), it probably would make it worse.

To me, the biggest factors to (worse) sickness are

1. Narrow FOV: usually the bigger the FOV, the better. But when it starts to have too much of "fisheye" effect, it can be detrimental.

2. How "fluent" your character moves -- if you have to stop/decelerate constantly (for any reason: interact with objects, clash with walls, sharp turns), it induces sickness very quickly.

Third perspective games are typically much better, but if it's in a confined space (like in a room) for extended time, it's as bad as FPS.

The best FPS I've played in term of having close to no motion sickness is Overwatch. Apex Legends is pretty good in this regard too.

Any Valve title is a vomit festa.

Interesting, I have never had any problem with Source-based games. The worst offender for me was Talos Principle and Far Cry 4 due to the headbob effect which couldnt be turned off (why?!).
Portal 1 is the game that made me realize I get motion sickness from first person games. It really caught me by surprise. Amazing game though, 10/10 would do it again.
Play the native N64 port, it's hilariously fun
What makes the n64 port differently fun compared to the other versions ?
N64 graphics, and the use of the N64 controller.
I find that full screen makes the problem worse. Playing windowed makes me feel less motion sick.