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by agumonkey
932 days ago
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I'd generalize it. Every time someone finds a creative hack to do something not possible with a device you get a magic moment. The opposite is also somehow true.. people today have unity open infinite world with pb-renderers and it seems quite boring. |
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Your latter assessment is why even arbitrary limitations commonly inspire interesting gameplay and art style IMO. I quickly grew tired of Assassin's Creed and similar open world games; in contrast, games like The Messenger can pull me in immediately.
The (admittedly few) game jams I've actually completed had limiting restrictions (i.e. 8/16-bit art/gameplay). Two things make me more productive/creative than normal: looming deadlines and limitations.