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by ungamedplayer 936 days ago
> If you surveyed the same number of developers to contribute to the project and they said no, would you make the same inference about all developers? I think

This was not an assumption. You are stating a fact. I simply can't find as many UI UX ppl who are willing to work on open source..

Those I have asked reply with the answer above.

I don't know what b and c have to do with what I said though.

2 comments

Not the commenter you replied to, but B seems in response to your comment that "Most ui UX ppl only want to work on successful projects". They are pointing out that even successful projects don't appear to have enough design, so the problem may not just be that successful projects are soaking up available designers.

As a professional UX designer/researcher I've found that option C is pretty common. I'll file tickets for egregious usability issues with trivial fixes, but if an interface needs to be rethought from the ground up it's not worth getting involved.

> And here lies the rub. I have tried soliciting help in the past . Most ui UX ppl only want to work on successful projects, but successful projects don't need help from ux/UI people.

Firstly, are you saying that your initial statement was solely about your own experience and not intended as a statement about designers in general? Because when you say things like "Most ui UX ppl only want to" preceeded by "I have tried soliciting help in the past" I'm not really sure how you'd expect anyone else to reach that conclusion.

> successful projects don't need help from ux/UI people

Yes, they do. Even most successful independent FOSS projects have dumpster fire UI/UX. I can't think of a single one that isn't funded and professionally managed with paid designers that has an interface or overall flow/experience that doesn't need serious design intervention. If there's an independent, volunteer-only FOSS project with functioning all-around UX that's attracting all of the design talent willing to put up with the hassle, I sure haven't seen it-- hence point b.

Indeed, point C was not a direct response to anything you said. It was a continuation of point B which described how a designer would need to be involved in a project to offer substantial contributions, and that is very clearly not the case even with many successful FOSS projects.