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by Impossible 5174 days ago
There was a commercial demo released for the PS3 on PSN called Linger in Shadows(http://en.wikipedia.org/wiki/Linger_in_Shadows), sold for $3. Farbrausch also released a commercial PSN demo called .detuned. I'm surprised the demo scene hasn't released more productions for iOS or Android. It seems like impressive non-interactive or semi-interactive demos with no game play would do alright either ad supported or at the $0.99 price point. I'm not sure if the average person would really get the difference between a real time non-interactive demo and a video playing on their phone, though.
1 comments

Funny thing, someone tried to submit a demo to appstore. It got insta-failed approval for the use of the word “demo” in the description, because don't allow “demo versions” of applications in the store. He tried to explain the nature of the application, and in the end still didn't get through approval, exactly because it didn't have any interactivity, so there was no perceived use for users.

So the issue is distribution, if you can't put it to friends device without jumping through hoops, it gains less interest. I haven't followed android-scene that much, but I believe there are at least some ports of demos available. There the hoops are in supporting different kind of devices.

But asking for money? Not in the spirit of scene, how are you gonna ‘show off’ your mad skills if you are gonna ask for money? :)