| Thank you for checking out the game and for the feedback! :) > please let us manually scroll the keyboard Letting people change octaves instead of letting the game pick the right octave for each note was something I really struggled with, because I think it would make the game a lot harder. For example, if the right note was "C5" and the user picked "C4", they would hear "C4" when they played the note on the keyboard to input it, but if they clicked the button on the right side to listen back on their guess, should they hear the note in the correct "C5" pitch, or the wrong "C4" pitch? If we accepted the entry even though it was in the wrong octave, it might be a little confusing since the playback would be different from what they heard when they input the note. However, if we did not accept the entry because it was the wrong octave, we'd have to refactor to adjust the tiles to show the full octave number (like "C4" or "C5" instead of "C" or "Bb4" and "Bb5" instead of "Bb")... and maybe this would be a good candidate for a harder mode than the current "hard" mode. ============= Letting users scroll the keyboard to change octaves is something I definitely want to put into the future "practice" mode, though! Since the feedback will be quicker, it will be easier to tell a user immediately if they chose the right note but the wrong octave. |
Otherwise what we see and what we hear don't match (showing CC and playing C4C5 for instance)