I think this is amusing because both directions completely work:
In C++, you can do whatever. Rust forces you do to some things. No discipline required by C++, absolutely required by Rust.
In C++, you can do whatever. Rust forces you to do some things. This means you must have discipline in C++, or you will do bad things. But in Rust, you can do whatever you want, the compiler has your back.
I completely disagree; discipline is only optional in C++ if you want to ship broken code. Even the top poster in this thread that actually cops to the productivity overhead of C++ admits (albeit obliquely) they still make memory errors
In C++, you can do whatever. Rust forces you do to some things. No discipline required by C++, absolutely required by Rust.
In C++, you can do whatever. Rust forces you to do some things. This means you must have discipline in C++, or you will do bad things. But in Rust, you can do whatever you want, the compiler has your back.