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by mrweasel
944 days ago
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It's clever, but also a bit disingenuous. Sega wanted really high quality games and the developer gets annoyed by the bug reports and tries to work around the strict testing. There are no feedback for the developers once the game is out, they don't know if these bugs are triggered or how frequent, so they could be sending out defective games and the process that would have caught this has been circumvented. It's kinda of a dick move by a developers who feel like they know better. |
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It is almost 2024 and there's production software out there with "catch all and do nothing" exception handlers. Software that assumes memory allocation never fails.