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by Andrews54757 939 days ago
Isn't GLSL already supported by WebGL?
1 comments

Yeah all the pieces are already there, but I was trying to make something like a player replacer that would let the user load arbitrary glsl shaders to use. The idea being to provide usable upscaling or filters for weak connections or old videos, correct shaky videos, etc. in real time.

I just found this for fsr [0] which might work for the upscaling use case.

[0] https://github.com/Hajime-san/web-fsr/tree/main/browser-exte...