| I have been giving advice to a person, young also (16 years old) and he thinks he can go very far very quickly. I told him to be patient, to insist, to commit time learning not only typical courses of how to code your website with a database. In fact I gave him advice against doing that first. I adviced him to learn binary/hex, algorithms, data structures and structured programming as a minimum. Also how a machine works (at least the abstract model): memory addresses, data, pc.ñ, call stack... etc. Interpeters vs compilers, some OS basics (though at first can skip most of this). My advice has been to first learn with Python and later C. Understand why or when to use functions, certain data structures, etc. Do increasingly difficult but basic exercises. And specifically, develop a sense and taste, at the end, on how to figure out how to code a solution to a problem he never saw. Cost analysis also helps lots and must be learnt at some point. This is what happens when you gothrough random courses, exactly: > Maybe you’re still lacking fundamentals? Seems like your strategy so far has been to grind tutorials and crash courses. They will make you feel like you’re learning a lot in a short time but in the end you’ll still not know what you’re doing, and you’ll keep struggling when facing new problems that are outside of the scope of the tutorial. That is SO true. You have to start from scratch. I mean it. Because when you see something like s stacktrace that goes from Python to your native library with memory addresses you will understand NOTHING when the time comes. Programming is a discipline where you need a lot of practice. |
To be honest, I don't have an objective reason to learn much CS as that's not my layer, so I'm butting up against my own ignorance any time I try to advance in something easy. And then my ADHD determines memorizing that information is unnecessary so I struggle to get concepts to sink in.
Recently I discovered Roblox uses Lua so learning that to make silly experiences for my son sounds wonderful. It's goal oriented so I can convince myself it's worth pursuing, and I feel like Lua concepts will help expand my toolkit for the future. But I'm also not starting from a blank IDE page going "geez how do I even know what to start building first..."