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by SkiFire13
947 days ago
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> One other thing to take into consideration, is that to play the game of Go you can't just think of the next move. You have to think far forward in the game -- even though technically all it's doing is picking the next move, it is doing so using a model that has obviously looked forward more than just one move. It doesn't necessarily have to look ahead. Since Go is a deterministic game there is always a best move (or moves that are better than others) and hence a function that goes from the state of the game to the best move. We just don't have a way to compute this function, but it exists. And that function doesn't need the concept of lookahead, that's just an intuitive way of how could find some of its values. Likewise ML algorithms don't necessarily need lookahead, they can just try to approximate that function with enough precision by exploiting patterns in it. And that's why we can still craft puzzles that some AIs can't solve but humans can, by exploiting edge cases in that function that the ML algorithm didn't notice but are solvable with understanding of the game. The thing is though, does this really matter if eventually we won't be able to notice the difference? |
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Is there really a difference between the two? If a certain move shapes the opponent's remaining possible moves into a smaller subset, hasn't AlphaGo "looked ahead"? In other words, when humans strategize and predict what happens in the real world, aren't they doing the same thing?
I suppose you could argue that humans also include additional world models in their planning, but it's not clear to me that these models are missing and impossible for machine learning models to generate during training.