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by sigmoid10 941 days ago
I honestly prefer this way. Next to my work I also develop stuff privately on their API and just being able to set a fixed amount of credits without worrying about something going wrong in my code and resulting in a surprise credit card charge seems pretty reasonable. For the company I work for it is not really an issue either except that someone needs to look at the budgets beforehand instead of after the fact. But I assume the extra hassle is minimal.
1 comments

You can easily set a hard limit in your account to avoid that risk.

The pre-purchased credits approach burdens a lot more people than it helps, which is why it's an approach so extremely rarely used.

I have set the hard limit, but because I never know how much time I'll have in a month for developing and testing these things it's pretty high and just a worst case fail safe. Pre-purchasing credits at a fixed amount for a variable time seems better to me than vice versa. And I would say most companies are already used to that from paying licensing fees and seats for other saas.