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by skrrtww
948 days ago
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Thanks! I had not seen this. Am I missing something, or is his actual build not open source? edit: Here it is. This looks like a good place to work from: https://github.com/MacSourcePorts/xash3d-fwgs Looks like the main annoyance is no resolution scaling; the game always renders at the size of the window, which at high pixel densities is a problem for the text rendering (it's tiny). Should be solvable for someone motivated though. |
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We have upstream support for macOS now, since there is at least one person ready to work on it.
Well, thankfully, it doesn't require too much work, except some Apple specifics. If someone could set up a CI build, that would be awesome.