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by dfxm12
942 days ago
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I could never put my finger on what made that game so compelling. The game's director and writer, Shigesato Itoi, is a creative writer by trade, so he brought a fresh perspective, and frankly, is a better writer than most who work on videogames. Being an outsider, he also wasn't bogged down by common video game tropes. |
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While I'm still a sucker for FFVI and FFVII, Mother 3 kinda achieves the impossible in many ways. It re-develops the themes from it's predecessor into a more accessible, more nuanced and funnier story. Characters get hurt, die, yell curse-words and contend with progressively more horrifying environments. Tonally it almost feels like Stand By Me, elevated to cartoonishly-evil stakes from the start. Best of all, the morals are immediately accessible to the player instead of being hidden as lore like most RPGs are want to do. For younger audiences, there should be no confusion about who is right and wrong and why they are that way. While Final Fantasy is written better overall, I feel like younger players would take so much more away from Mother 3. It really captures the "coming of age" storytelling that has been developed since Mother 1.
After getting to the end of that game, you kinda understand why Itoi doesn't want another game like that. The bar is simply too high, even by the standards of modern consoles.