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by dagmx
949 days ago
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Computer graphics is based on linear algebra. Behind the artists are lots of engineers and technical director jobs where you're building software tools, render engines or character rigs. Animation is a lovely meld of art and technology, and has been so since the very first animations existed. Its one of the reasons I really enjoy the field. |
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Sounds like a nice field to work in! I didn't realise it used maths to that extent.
Would you have any recommendations for someone of a linear algebra / programming background if they were interested in this field?