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by peterhull90
944 days ago
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> Popovertarget passes every choice made by the player, for example: x1-o2-x3 means X chooses the first position, O chooses the second and X chooses the third, and so on. I think this is going to lead to a lot of redundant states, isn't it, because there are multiple paths to get to a particular board layout? |
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