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by EarthLaunch 956 days ago
Maybe it depends on what you're prototyping. In web dev I see what you mean.

But in game dev I'm often prototyping something to see if it works at all, or to check its performance. Ignoring types is faster when spending 1-2 hours/days quickly hammering out something that just barely works. On version 2 or 3, add typings.

Maybe it also depends on the timeframe of the prototyping project. After a few days it can become tech debt. (Though I still suspect there are some long term advantages to untyped.)