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by redder23 957 days ago
Well that's all great and all and I like Proton but they only use it for their own game. Its totally tight to Steam and its not recommended to be used with non-Steam games. So this is THE OPPOSITE of doing it the nice way and good open source should be done.

The also did not start from scratch and just used Wine and build upon this and payed the guy who did DXVK ... its hardly eating up billions to come up with something like the Steam Deck and Proton. Steam OS is basically just Arch Linux now so its hardly anything revolutionary from scratch.

Do not get me wrong I like all these things but I stand by what I said. I fail to see where all the money is going. Take a SINGLE AAA game where Valve rakes in 30% of the profits for a few distribution servers and a few forum mods. They have invented a money printing machine and for like 20 years the have been printing money and there is nothing visible for anyone to actually see. They do not even make games. Other game devs do not have billions at their disposal and develop games with high budgets and at a 100x faster pace. I stand by what I said, the money goes straight into Gabens and other exec pockets, the have nothing to show for it. The Index is expensive AF its not that they made a loss with it. They make profits with everything they do, especially the Steam Deck.

Steam controller also failed but its not that they wasted billions on that failed product either. I never tried it, I think the idea was great but the layout was wrong, buttons should not be on the bottom.

You tell me where all the money is going. Like do you really think they spend even more the a tiny tiny fraction of that they made on paying open source devs and deving the Steam Deck? The already had their money printing machine loooooong b4 the Steam Deck was even an idea. WTF did they do with it?

2 comments

> there is nothing visible for anyone to actually see

> You tell me where all the money is going

> Other game devs ... develop games ... at a 100x faster pace

> Steam controller

> The Index

Steam Controller gave us Steam Input, which works with:

- Steam Controllers

- Xbox 360 controllers

- Xbox One controllers

- Xbox One S controllers

- PS3 Controllers

- PS4 Controllers

- PS5 Controllers

- WiiU Pro Controllers

- Switch Joycons

- Switch Pro controllers

- A bevy of other third party controllers

All with shareable layouts, hosted by Valve.

The Index gave us Steam VR, which supports:

- Valve Index

- Oculus Rift

- Oculus Rift S

- HTC Vive

- HTC Vive Pro

- HTC Vive Cosmos

- Razer OSVR

- Pimax 4K, 5K, 5K Plus, 8K, and 8K Plus

- Dell Visor

- Samsung Odyssey and Odyssey+

- Acer AH101

- HP WMR

- Lenovo Explorer

- HP Reverb

- Varjo VR-1 and VR-2

Along with their support for OpenXR.

Not to mention Remote Play, and the variety of platforms they support with that. Or the hosting for cloud saves.

I'm not saying this costs billions, but I do think you're missing quite a bit of what Valve do when they launch something. There's quite a lot visible for people to actually see and use.

You are deeply ignorant of how much money and effort Valve are pumping into the FOSS Linux ecosystem. The names of their employees as well as their contractors can be found attached to submissions on a wide swath of projects. The project lead behind Proton was an employee of CodeWeavers, essentially the people who made Wine. A partnership! Insinuating that they're all take no give is just ridiculous.