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by helpfulmountain 957 days ago
Hard to understand why something this simple would need iOS 17? Seems potentially worth it to digging into ehy you can't do a slight refactor to support ios 15,16
3 comments

Interactive widgets is iOS 17 only. Also, since it's a new app (and I think) a new-ish developer, I doubt they want the hassle of supporting old OSes for a key app feature.
Exactly! Interactive widgets were the number one reason why I picked iOS 17 only.
In the the post he mentioned building the app with SwiftData. SwiftData came with the iOS 17 release.
Probably SwiftUI dependencies - onChange was changed in 17 which breaks and complicates a lot of code