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by HenryBemis 959 days ago
I had made one app for iOS back in 2017. What people don't get is that even if the changes on the iOS are minimally impacting YOUR app, you still need to be reviewing the iOS changes, testing, updating it constantly (every couple of months you need to make sure it's up to par). Also the time from clients' questions, getting feedback and making improvements, etc.

The fee also hurts. Especially if this is how you make a living. I pulled the app as the costs + income - time was not worth it (I put a big price-tag on my time)

> 4. Subscriptions = better software

this is the way to go, and one better has a darn good app because nobody will be paying you $1-$2-$5-$10 per month in perpetuity if it's not great

1 comments

I've tried all the best from all the sides: - Free users have almost everything to get started without annoying ads or randomly appearing paywalls; - Paid users have all the pricing plan types that work for them: monthly, annual, and lifetime.