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by olalonde
960 days ago
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> That is to say, I don't know if there really _is_ a "default pattern". Here: const results = await Promise.all([task1(), task2()]);
Could you give a side by side comparison (with and without ts-chan) so we can better understand what kind of problem it is attempting to solve?My understanding was that Go channels / CSP solves concurrency in a multithreaded environment where reads/writes need to coordinated, but since JavaScript is single threaded, I'm not sure I understand why they would be useful in JavaScript. In JavaScript concurrent tasks can simply communicate by writing/reading shared variables. |
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To be clear, `ts-chan` is not intended to target any use case already addressed by promises or async/await.
You mentioned CSP so I'll assume you've got context re: that topic. I believe I understand your point re: synchronisation between threads, which is fair, but I'd point out that race conditions still exist in JavaScript - I'd even say they are common, at least in my experience. It is easiest to maintain the integrity of the internal state of complex data structures when only a single logical process can mutate that state at a time.
Example in a similar vein: Firewall daemon that accepts commands over RPC, and performs system configuration, in a linear, blocking fashion, to avoid blowing things up (say it runs `iptables` and/or `nft` commands, under the hood). It would be trivial to have a select statement, with a channel per command (or just one, perhaps), receiving the input payload. In JS, the response would probably be via callback, rather than a ping-pong channel recv then send, or the like.
It wasn't a firewall daemon (although it did interact with firewalld and more), but that's exactly a pattern I've implemented in Go, for a past employer. I don't imagine anyone is keen to implement such a thing in JavaScript, but it's a pattern that applies to anything that mutates state, especially if that state is fragile or complex.