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by Const-me
958 days ago
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My point is the support is very limited, only works for a few trivial use cases, like sum/min/max/average of arrays of a few selected types. I believe it’s technically possible to vectorize more complicated stuff in C#, just the runtime library is not doing that. For an example, look at how Eigen C++ library https://eigen.tuxfamily.org/index.php?title=Main_Page does their math. Under the hood, they wrap inputs into classes which supply SIMD registers, then do math on these registers. Eigen does that in compile-time with template metaprogramming. A hypothetical C# implementation could do similar things using generics and/or runtime code generation. LINQ from the standard library was never designed for high-performance compute, but I think it might be possible to design similar API for that. |
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The niche scenario you have outlined is partially covered by a recent System.Numerics.Tensors package update (even though I believe it would have been best if there was a community-maintained package with comparable quality for a variety of reasons).
The goal of LINQ itself is to offer optimal codepaths when it can within the constraints of the current design (naturally, you could improve it significantly if not for backwards compatibility with the previous 15 or so years of .NET codebases). The argument that it's not good because it's not the tool to do BLAS is just nonsensical.
There is, however, an IL optimizer that can further vectorize certain common patterns and rewrite LINQ calls into open-coded loops: https://github.com/dubiousconst282/DistIL