|
|
|
|
|
by MBCook
5182 days ago
|
|
I sympathize with the problem. Some of the apps on my iPhone have become bigger since they're universal and now include the retina iPad graphics. I agree with some of the other commenters here that the ideal solution would be to not download/remove the unnecessary graphics once on device. But as I've run down on space, I've started to notice how odd various app's sizes are. There seems to be very little correlation between what I expect and the actual value. Here are some examples from my applications: First, some apps that have sane sizes Infinity Blade - 1 GB
Rage - 830 MB
Ghost Trick - 531 MB
Groove Coster - 154 MB
Steambirds Survival - 60 MB
Doodle Jump - 20 MB
But many apps seem to use way more space than I would ever expect: Worms 2 Armageddon - 688 MB
Worms - 209 MB
Catan - 171 MB
Boggle - 104 MB (really? REALLY?)
XFinity (Comcast App) - 41 MB (has downloaded another 50 on my device)
|
|