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by throwaway128128 960 days ago
Knowing the quality of Saturn 3D games I can't imagine the 3D GPS feature was any good..
1 comments

The Saturn had good 3D games! The work it took to get a decent 3D games not many game studio could do. In fact it might have been only Sega. And for something as simple as a 90's 3D map the Saturn could certainly do with ease, once again if it wasn't half assed
The most impressive engine released retail on Saturn was Slavedriver, which was developed by Lobotomy for Powerslave and re-used for ports of Duke Nukem 3D and Quake.

If counting homebrew though, there's this demo which clearly developed by some kind of magician: https://www.youtube.com/watch?v=WpcjkDDLoXM

The salve driver engine was very good. And that homebrew engine is also a impressive feat. I have been following that guys work for a while
I would claim Burning Rangers is the most impressive game on the Saturn. The effects are crazy and use the Saturn HW in totally creative ways.
IMO the games which flexed VDP2 were the most impressive since you could do crazy raster effects without dropping the frame rate one iota. Equivalent effects on the Playstation, if even possible, came at a cost of GSU fillrate.
IIRC the Saturn used quadrangles.
Yeah that's fine. The model 3 arcade board also used quads. The issue was the architect of the Saturn hardware itself along with the woefully inadequate development tools that developers had to use from sega