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It comes from the fact there are three fundamental ways to authenticate: a thing you know, a thing you have, a thing you are. You may not "know" a passkey or a TOTP token, but you are using computers in their most fundamental role as bicycles for the mind to "know" them for you. This means they still fit into "thing you know". Clearly a TOTP token is not a thing you are. Less clearly, it is not a thing you have. Passkeys and TOTP tokens "want" to be a thing you have, but in the end they aren't. My little proof in my parent post may be small, but I'm quite serious... if you can store it in a password manager, that is proof that it is a thing you know, not a thing you have. It turns out making a "thing you have" be a true thing you have is very difficult. It may even be impossible, in some sense. Everything that is a "thing you have" seems to be a thing you know masquerading as a thing you have through some security-through-obscurity. Between that and the fact that "thing you are" has incredibly poor, if not outright dangerous characteristics if you try to scale it up, I'm actually not on board with the "passwords suck because things-you-know suck and we must replace them immediately!" I think they whole argument stinks of a classic engineering mistake of considering only the pros of one option and only the cons of another. I think when you take a holistic view, "thing you know" is the only practical, scalable option of the three basic options. If passkeys make it easier, fine, I'm up for some improvement, but I'm not on board the "passkeys must be a thing you have" and I fully intend to use them as things I know as much as I can and have no intention of letting anyone make my passkeys into objects. |