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by PH95VuimJjqBqy 971 days ago
I have a group of friends that meet for D&D twice a month. For us it's like the nerd's version of going out to a movie.

I even made a comment at the birthday party of one of these friends last week. "Come on out, we're terrible D&D players so don't feel embarrassed. We're all just there to have fun".

In college I had someone pull me to the side and tell me I wasn't taking the tabletop sessions seriously enough (it was GURPS rather than D&D). All these years later, I'm not friends with this person (other reasons, but the point remains).

2 comments

i don't play a lot of D&D but joined a few campaigns over the years. i never bothered to learn the rules. i don't care. the rules are not why i play. i let others worry about that. i'd even DM without knowing the rules. when creating a campaign the main point is a great setting and imaginative descriptions. when i need monster stats then i just look up recommended stats to suit the level of players in the group. if the monster is to weak, i fudge the rolls. likewise if it is to strong. the players won't know. the point is to create an outcome that drives the story forward and let everyone have fun.
I never had such bad D&D sessions as those at University. Group just wanted to argue over the rules.

The best D&D sessions I ever had the rules were there just as a guide, and the story would carry you away (how did we make it to sun rise again)