| NICE! Way to stick with it OP! Speaking of loud earbuds, I might have the opposite problem. I use Bose exercise earbuds on the treadmill at what I believe is a comfortable and conservative volume, but my iPhone gives me a notification that the volume is too high and I am wrecking my hearing. Is the phone correct? If so, I'd be willing to sacrifice a bit of enjoyment for a bit of ear health. However, there's a compelling alternative hypothesis: these earbuds have a distinctively lower physical volume at a given volume setting than others I have used, so lazy modeling on Apple's part could be expected to generate a false notification like the one I receive. I want to commend Apple if they did the right thing and built a database mapping (model,volume_setting)->physical_volume. Unfortunately, the complete lack of details in the notification and feature description do not inspire confidence and I do not want to make my workouts shittier just because Apple put a college homework quality model into production. Does anyone here know if the data science backing these notifications is competent? |
The first one is that the minimum volume on my Bluetooth earbuds is too damn loud on iOS. This is true for every third party set of headphones I have tried. People have been complaining about this online for a decade. The EU even passed a law to make them fix it (spoiler alert: it did not work).
FFS, min volume in the UI should map to hardware volume level integer one!
The second issue is that third party apps can’t expose music or podcasts via the car bluetooth media browsing menu. They can on android.
That means I can listen to podcasts and stream tidal using the jogwheel on my car with android, but not ios.
Other Bluetooth complaints:
Why does my Apple Watch blacklist car stereos?
Bluetooth is really buggy in iOS version N and N-1.