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by pdimitar
972 days ago
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I mean that people over-fixate on syntax or language quirks, but when you start writing for (and deploying for) production then it turns out that many others things are much more important. And I wish people were more practical in our area and they are often not, they are like kids who only want to play even. And even though I am eating down votes I will keep saying it: fangirling over LISP I view as a collective drag and to the detriment of the entire programming area. Obviously I am not a world dictator saying what should people spend their time on. I am saying that if you want to truly move the art forward, well, we have 5000 other problems that are at least 100x more important than "oh look I can code a basic LISP interpreter". My opinion, obviously, but it's also one that I would not be easily dissuaded from. |
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How does one "move the art forward" without understanding the landscape first? That is, an individual can't know what "forward" means without understanding where they currently are. There isn't a finite number of people over a fixed period of time doing all this. Just because something "is known" to humanity doesn't mean it's known by every individual presently. Each generation must rediscover what previous generations knew, either through raw insight or by knowledge transfer. People aren't born with computing knowledge :)
Viewed this way, how many people in the world, presently, have sufficient knowledge to "move the art forward"? How many have the means? I'd put it at a few hundred. Maybe you're one of them?
You explicitly say you can't be easily disuaded from your opinion, so maybe I'm just spitting into the wind. However, rather than talk down on people doing the hard work of learning where they're at in history, being excited my genuinely exciting things, and taking the necessary steps to "move the art forward", maybe you could assist them by sharing your experience? Or, simply move the art forward yourself :)
PS: Play is exactly what's needed. That's how humans learn and discover :) But maybe we need to play more efficiently? ;)