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by Isofarro
5192 days ago
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At that point, the winning-uber-alles guy doesn't get invited to play. Because he's over-competitive and missing the point of the exercise: stimulating the mind with an interesting and novel problem under a constraint of slight time pressure. Not win at all costs. The game doesn't have to stand up to scrutiny of strong chess players or expert bughouse players. Those people don't play chess as a means of putting them in the frame of mind for solving dayjob problems. You are defending a position that really doesn't need to be defended. I'm pretty sure that geeks using this as a ten minute brain exercise aren't going to think they are the next Kasparov. |
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Blame the ruleset, not the smart players who learn the basic way the game works.
Bughouse does stand up to scrutiny of strong chess players, it's just the way to win is different than what they think the game is about.
You're still completely misunderstanding. This has nothing to do with being Kasparov. The point is that simple strategy changes, using the chess skill they already have no more, would make then far more effective at bughouse, because the bughouse rules do not work they way they are imagining.
None of this is "win at all costs" or anything. It's just a simple fact: a 15 second time advantage in bughouse is as good as a substantial amount of pieces. A one minute advantage is almost always game over. Their play is disregarding how the game works -- it's strategically poor in simple ways that they could learn to do better in a 15 minute lesson -- and you are wrong to blame people who use a part of the game (the clock) for applying basic strategy that any of them could learn in 15 minutes.
Games that rely on following special unwritten rules, such as objectively bad time management (vaguely defined for how badly you're required to play), are broken.