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by dragontamer
974 days ago
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> It's not like Nvidia completely rebuilt the GPU between revisions NVidia absolutely changes the assembly language rather dramatically between iterations. That's why the code is in NVidia PTX (or HLSL / Microsoft's DXIL, DirectX Intermediate Language), and then recompiled to actual GPU assembly each time you install a game or run the code on a different system. |
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Perhaps back in the very early accelerator days when everyone was making GPU-specific hacks of Quake 1 but even that was smoothed over by the transition to DirectX/OpenGL/GLiDE at the time